The new thief must gain the trust of his or her den. They will meet their fellow thieves over time and form alliances, and begin training in their skills and in combat. They must also prove their worth and loyalty to their den.
RP Requirements: 1. Learn Pickpocketing, Hiding, and Breaking and Entering from another thief. 2. Learn evasiveness, disguising, and escape from a thief. 3. Demonstrate a successful and unsuccessful pickpocket attempt. 4. Learn to brew a basic poison potion (Perwin's Pouch and Potions) 5. Commit an act of thievery of some kind with a higher ranking member of the guild. 6. Attend either a Tea with Queen Comet meeting (or other ruler meets the public type of meeting), and report the information gathered to a higher ranking member 7. Accept a challenge of your skills from the guild master. 8. 2 Combat training classes
1. Start Learning how to fight with bows and a sword or daggers, basic meter combat. 1 Archery class, 2 Training sessions, 1 must use melee skills. (Required only for those that do Combart) 2. Learn about obtaining OOC permission about committing acts of larceny